Limitations
Current limitations:
- Some Forge features still fall back to the interpreter when they do not fit the current VM/JIT subset
subsurfaceis not yet rendered as true subsurface transport- the renderer still contains some backend-specific recursion logic
- the language is still evolving and should not be treated as stable yet
Near-term priorities:
- stabilize the Forge material runtime contract
- improve renderer correctness around custom BSDFs
- document the language and material system as they evolve
- widen VM/JIT coverage for more Forge shading and procedural code